CVAP WEEK 2


CVAP WEEK 2 

March 9, 2024 Saturday 


Hosted by: 

• John Anthony Cabuga 

• Jimo O.

Trainer of the Week

• Bryan Perez (Kababryan)

Head Trainer 

• Harlem Jude Ferolino

(Papa Lem, Voice Pappy)


CVAP Batch 24 Talk


Availability is the best Ability.

Pocholo De leon Gonzales 


Todays Agenda 

1. Basic equipment for doing voice over professionally 

Microphone 

Dynamic Microphone - Use for events (hosting) and use for live voice over. It is also commonly seen in karaoke machine with XLR cable.

Can pickup sound one way only.

Example of brands and model: Shure SM58, Shure SM7B, and Samson Q8x

Another type of dynamic microphone is Rode Procaster usually use by broadcaster.

USB Microphone - Affordable or Budget friendly microphone. Compact and reliable 

Can bring anywhere. Same with dynamic microphone it can only pick up sound one way only.

Example of brands and models: Fantech Leviosa, Samson C01U (Studio Condenser Microphone)

Condenser Microphone 

Example of brands and models: Audio Technica AT2020, Neumann TLM103


Differences

Dynamic/USB

• Plug and play

• Requires a USB cable or other audio adaptors

• Very portable and very affordable 

• The sound quality it can capture is limited

XLR

• Requires an audio interface/mixer

• Requires an XLR Cable 

• More equipments needed but more control on each one.

• Very sensitive to noises because of higher sound waves that it can capture 


Mic Polar Patterns

1. Omnidirectional - An omnidirectional or omni microphone picks up equally from all directions since it has the same 360-degree output regardless ot it's orientation to the sound source.

Example: Audio Technica AT2020, Neumann TLM103

2. Bidirectional - A bidirectional microphone sometimes called a figure of eight, is equally sensitive to sounds coming from the front and rear of the mic and least sensitive to sounds coming from the sides.

Example: Samson C01U (Studio Condenser Microphone)

3. Unidirectional - A unidirectional microphone is most sensitive from sound coming from one direction.

Example: Dynaminc and USB Microphone 

Inside the studio

• Acoustic Foam

• Pop filter - Plosive filter

• Condenser Microphone

• Monitoring Headset 

Example: Audio Technica M20X

• Tablet (For script reading)

• Monitor (For scene viewing)

Outside the dubbing booth

• DAW - Digital Audio Workstation (Audio Tech)

• Mixer / Audio interface

Example of brand: Behringer Xenyx X1622

• Talk back - Communication of Director and Audio Tech to the dubber or voice actor.

Example of brand: Trident TR-703

• Audio interface

Example of brand: Focusrite

• Alctron PF8 (Acoustic Foam) - Filter out the noise from the outside 

• Voice Box


2. Voice over vocabulary/terms

Reverb (Kulob) - This is created when sound occurs in a space that reverberates slightly or in other words, this is the echo effect that we mostly hear on live sessions.

Matinik na kaaway ng voice actor.

Echo - Something that is repeated or reverberated after the original sounds have stopped. These are sounds that bounce back or reflect.

Plosives - These are stop consonants which are generally associated with t, k, p (voiceless)

and d, g, and b (voiced).

Clip - An extra signal which is beyond the capability of the device is simply cut off, resulting in the wave being distorted.

Proximity Effect - An increase in low-frequency response as you move the microphone closer to the source.

Noise Floor - Generally the background noise you detect in a recording file.

Hum/Hiss Sound - Can be caused by the sound of our system unit, fan or air-conditioner.

Acoustic Treatment - To make your environment sound more neutral and pleasing with controlled ambiance.

No noise when recording 

Kakampi ng voice artist.

Revise - Re-examine and make alterations.


3. Basic audio editing using Adobe Audition 

and Audacity 

• Audacity 

• Audition 


4. Choosing your Niche

Niche - Expertise


Types of Voice Artists

1. Voice over

• Radio and TV commercials

• Public service announcement or PSA

• Movie trailers 

2. Character voice

• Automated dialogue replacement (ADR)

• Radio drama 

• Animation 


Steps on finding your Niche

1. As an aspiring voice artist, it is best to audition in different kinds of projects first, to give yourself a wide range of experience.

2. Do not get tired to volunteer and audition on several projects.

3. This is a good practice to make your presence known to producers, clients and directors.

4. You can now identify your Niche after you've done the steps above.


Why do you need to know your Niche?

Niche is your target market.

You need to know the particular skill that you need to focus on as a voice artist.

Establish your brand in the industry.


Ask yourself.

What kind of voice do you have?

What characters can you do?

What type of projects have you made?

What kind of voice over do you enjoy?

What kind of voice over you still want to master?


Bottom line is, do what makes you happy. Know your strength and focus on it first.


Developing your voice and marketing your talent.

1. Voice Variety 

• Don't be monotonous 

• Our voice is dynamic 

• It can always be changed and improved 

• Speech and voice 

It' not just what you say, but how you say it.

2. Formula in creating character voices

3. Using social media as a marketing tool


Developing your voice 

Do something today that your future self will thank you for.


Our voice is not just a gift, it is a choice.

- Pocholo De leon Gonzales


3 Main elements of voice acting


1. Pitch - Pertains to level of the voice tone

(High or Low)

• Can heighten emotion

• Can transform a sentence into a question or statement 

Sweep Method 

2. Volume - Pertains to how loud or soft your voice is. Also helps in conveying emotion

Your message is useless if it can't be heard properly.

You need to project your voice 

3. Tempo - Refers to how fast or slow your rate of speech is

Research shows that the average person talks at 180 words per minute.


Formula in creating character voices 

1. Pitch

2. Pitch Character - Color or personality

3. Tempo

4. Rhythm - Vocal thumbprint 

5. Placement - The source of the voice 

6. Mouthwork - The voice of your character could be determined by the shape and movement of your mouth or lips.

If you are good in creating voices, then you should be better at sustaining it.

- Pocholo De leon Gonzales


Establishing your brand and Marketing your talent 

• Create your logo

• Develop your signature voice 

Marketing materials - Cards, flyers, posters, 

stickers etc.

Documentation - Record your activities 

Internet - Create your own website 

Make your social media searchable 

Build or join communities 



Comments

Popular Posts